Allow MSDF rendering for system fonts, fix crash on loading damaged / unsupported font files.
This commit is contained in:
@ -34,6 +34,9 @@
|
||||
<member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="TextServer.Hinting" default="1">
|
||||
Font hinting mode.
|
||||
</member>
|
||||
<member name="multichannel_signed_distance_field" type="bool" setter="set_multichannel_signed_distance_field" getter="is_multichannel_signed_distance_field" default="false">
|
||||
If set to [code]true[/code], glyphs of all sizes are rendered using single multichannel signed distance field generated from the dynamic font vector data.
|
||||
</member>
|
||||
<member name="oversampling" type="float" setter="set_oversampling" getter="get_oversampling" default="0.0">
|
||||
Font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead.
|
||||
</member>
|
||||
|
||||
Reference in New Issue
Block a user