Merge pull request #103878 from mooflu/blur_91717

Fix gles3 gaussian_blur mipmap setup.
This commit is contained in:
Thaddeus Crews
2025-03-11 19:54:45 -05:00

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@ -243,7 +243,7 @@ void CopyEffects::gaussian_blur(GLuint p_source_texture, int p_mipmap_count, con
glBindTexture(GL_TEXTURE_2D, p_source_texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, i - 1);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, i - 1);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, i);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, p_source_texture, i);
#ifdef DEV_ENABLED
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);