Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init

Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
This commit is contained in:
Rémi Verschelde
2022-05-02 16:28:25 +02:00
parent dd06cb90c5
commit c273ddc3ee
156 changed files with 749 additions and 951 deletions

View File

@ -48,18 +48,18 @@ class AudioStreamPlayback;
class AudioDriver {
static AudioDriver *singleton;
uint64_t _last_mix_time;
uint64_t _last_mix_frames;
uint64_t _last_mix_time = 0;
uint64_t _last_mix_frames = 0;
#ifdef DEBUG_ENABLED
uint64_t prof_ticks;
uint64_t prof_time;
uint64_t prof_ticks = 0;
uint64_t prof_time = 0;
#endif
protected:
Vector<int32_t> input_buffer;
unsigned int input_position;
unsigned int input_size;
unsigned int input_position = 0;
unsigned int input_size = 0;
void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
void update_mix_time(int p_frames);
@ -121,7 +121,7 @@ public:
void reset_profiling_time() { prof_time = 0; }
#endif
AudioDriver();
AudioDriver() {}
virtual ~AudioDriver() {}
};
@ -169,66 +169,61 @@ public:
typedef void (*AudioCallback)(void *p_userdata);
private:
uint64_t mix_time;
int mix_size;
uint64_t mix_time = 0;
int mix_size = 0;
uint32_t buffer_size;
uint64_t mix_count;
uint64_t mix_frames;
uint32_t buffer_size = 0;
uint64_t mix_count = 0;
uint64_t mix_frames = 0;
#ifdef DEBUG_ENABLED
uint64_t prof_time;
uint64_t prof_time = 0;
#endif
float channel_disable_threshold_db;
uint32_t channel_disable_frames;
float channel_disable_threshold_db = 0.0f;
uint32_t channel_disable_frames = 0;
int channel_count;
int to_mix;
int channel_count = 0;
int to_mix = 0;
float playback_speed_scale;
float playback_speed_scale = 1.0f;
struct Bus {
StringName name;
bool solo;
bool mute;
bool bypass;
bool solo = false;
bool mute = false;
bool bypass = false;
bool soloed;
bool soloed = false;
//Each channel is a stereo pair.
// Each channel is a stereo pair.
struct Channel {
bool used;
bool active;
AudioFrame peak_volume;
bool used = false;
bool active = false;
AudioFrame peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
Vector<AudioFrame> buffer;
Vector<Ref<AudioEffectInstance>> effect_instances;
uint64_t last_mix_with_audio;
Channel() {
last_mix_with_audio = 0;
used = false;
active = false;
peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
}
uint64_t last_mix_with_audio = 0;
Channel() {}
};
Vector<Channel> channels;
struct Effect {
Ref<AudioEffect> effect;
bool enabled;
bool enabled = false;
#ifdef DEBUG_ENABLED
uint64_t prof_time;
uint64_t prof_time = 0;
#endif
};
Vector<Effect> effects;
float volume_db;
float volume_db = 0.0f;
StringName send;
int index_cache;
int index_cache = 0;
};
struct AudioStreamPlaybackBusDetails {
bool bus_active[MAX_BUSES_PER_PLAYBACK] = { false, false, false, false, false, false };
bool bus_active[MAX_BUSES_PER_PLAYBACK] = {};
StringName bus[MAX_BUSES_PER_PLAYBACK];
AudioFrame volume[MAX_BUSES_PER_PLAYBACK][MAX_CHANNELS_PER_BUS];
};
@ -312,7 +307,7 @@ public:
ERR_FAIL_V(1);
}
//do not use from outside audio thread
// Do not use from outside audio thread.
bool thread_has_channel_mix_buffer(int p_bus, int p_buffer) const;
AudioFrame *thread_get_channel_mix_buffer(int p_bus, int p_buffer);
int thread_get_mix_buffer_size() const;
@ -442,26 +437,21 @@ class AudioBusLayout : public Resource {
struct Bus {
StringName name;
bool solo;
bool mute;
bool bypass;
bool solo = false;
bool mute = false;
bool bypass = false;
struct Effect {
Ref<AudioEffect> effect;
bool enabled;
bool enabled = false;
};
Vector<Effect> effects;
float volume_db;
float volume_db = 0.0f;
StringName send;
Bus() {
solo = false;
mute = false;
bypass = false;
volume_db = 0;
}
Bus() {}
};
Vector<Bus> buses;