diff --git a/doc/classes/AudioEffectAmplify.xml b/doc/classes/AudioEffectAmplify.xml
index 7ae0b06dad0..43fa9d6ad37 100644
--- a/doc/classes/AudioEffectAmplify.xml
+++ b/doc/classes/AudioEffectAmplify.xml
@@ -2,12 +2,12 @@
Adds an amplifying audio effect to an audio bus.
- Increases or decreases the volume of the selected audio bus.
Increases or decreases the volume being routed through the audio bus.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectBandLimitFilter.xml b/doc/classes/AudioEffectBandLimitFilter.xml
index 3635f122f26..4efa4317142 100644
--- a/doc/classes/AudioEffectBandLimitFilter.xml
+++ b/doc/classes/AudioEffectBandLimitFilter.xml
@@ -7,5 +7,6 @@
Limits the frequencies in a range around the [member AudioEffectFilter.cutoff_hz] and allows frequencies outside of this range to pass.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectBandPassFilter.xml b/doc/classes/AudioEffectBandPassFilter.xml
index 5e7713f3d4d..6820b2c9f8b 100644
--- a/doc/classes/AudioEffectBandPassFilter.xml
+++ b/doc/classes/AudioEffectBandPassFilter.xml
@@ -7,5 +7,6 @@
Attenuates the frequencies inside of a range around the [member AudioEffectFilter.cutoff_hz] and cuts frequencies outside of this band.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectCapture.xml b/doc/classes/AudioEffectCapture.xml
index 7a7f1f8e8a5..8e020564565 100644
--- a/doc/classes/AudioEffectCapture.xml
+++ b/doc/classes/AudioEffectCapture.xml
@@ -8,6 +8,7 @@
Application code should consume these audio frames from this ring buffer using [method get_buffer] and process it as needed, for example to capture data from a microphone, implement application defined effects, or to transmit audio over the network. When capturing audio data from a microphone, the format of the samples will be stereo 32-bit floating point PCM.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectChorus.xml b/doc/classes/AudioEffectChorus.xml
index ca04126da4b..5efba17e6ad 100644
--- a/doc/classes/AudioEffectChorus.xml
+++ b/doc/classes/AudioEffectChorus.xml
@@ -7,6 +7,7 @@
Adds a chorus audio effect. The effect applies a filter with voices to duplicate the audio source and manipulate it through the filter.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectCompressor.xml b/doc/classes/AudioEffectCompressor.xml
index 5ad948feba8..8793ec0a023 100644
--- a/doc/classes/AudioEffectCompressor.xml
+++ b/doc/classes/AudioEffectCompressor.xml
@@ -13,6 +13,7 @@
- Accentuates transients by using a wider attack, making effects sound more punchy.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml
index 8a95e315cde..8223ccd6bdf 100644
--- a/doc/classes/AudioEffectDelay.xml
+++ b/doc/classes/AudioEffectDelay.xml
@@ -8,6 +8,7 @@
Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectEQ.xml b/doc/classes/AudioEffectEQ.xml
index 908ae956edb..ce5b6de3bec 100644
--- a/doc/classes/AudioEffectEQ.xml
+++ b/doc/classes/AudioEffectEQ.xml
@@ -8,6 +8,7 @@
AudioEffectEQ gives you control over frequencies. Use it to compensate for existing deficiencies in audio. AudioEffectEQs are useful on the Master bus to completely master a mix and give it more character. They are also useful when a game is run on a mobile device, to adjust the mix to that kind of speakers (it can be added but disabled when headphones are plugged).
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectEQ10.xml b/doc/classes/AudioEffectEQ10.xml
index 0b03ea99dd5..8cf53b9df29 100644
--- a/doc/classes/AudioEffectEQ10.xml
+++ b/doc/classes/AudioEffectEQ10.xml
@@ -19,5 +19,6 @@
See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ21].
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectEQ21.xml b/doc/classes/AudioEffectEQ21.xml
index 6861a74596a..2eed3b48363 100644
--- a/doc/classes/AudioEffectEQ21.xml
+++ b/doc/classes/AudioEffectEQ21.xml
@@ -30,5 +30,6 @@
See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ10].
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectEQ6.xml b/doc/classes/AudioEffectEQ6.xml
index 5aea8efaa97..816d4b9b380 100644
--- a/doc/classes/AudioEffectEQ6.xml
+++ b/doc/classes/AudioEffectEQ6.xml
@@ -1,7 +1,7 @@
- Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
+ Adds a 6-band equalizer audio effect to an audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
Each frequency can be modulated between -60/+24 dB.
@@ -15,5 +15,6 @@
See also [AudioEffectEQ], [AudioEffectEQ10], [AudioEffectEQ21].
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectHighPassFilter.xml b/doc/classes/AudioEffectHighPassFilter.xml
index 02d8dbfffce..53e6f3ca639 100644
--- a/doc/classes/AudioEffectHighPassFilter.xml
+++ b/doc/classes/AudioEffectHighPassFilter.xml
@@ -1,11 +1,12 @@
- Adds a high-pass filter to the Audio Bus.
+ Adds a high-pass filter to the audio bus.
Cuts frequencies lower than the [member AudioEffectFilter.cutoff_hz] and allows higher frequencies to pass.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectHighShelfFilter.xml b/doc/classes/AudioEffectHighShelfFilter.xml
index bb5cf5c4a04..f2c20862fbe 100644
--- a/doc/classes/AudioEffectHighShelfFilter.xml
+++ b/doc/classes/AudioEffectHighShelfFilter.xml
@@ -1,9 +1,10 @@
- Reduces all frequencies above the [member AudioEffectFilter.cutoff_hz].
+ Adds a high-shelf filter to the audio bus.
+ Reduces all frequencies above the [member AudioEffectFilter.cutoff_hz].
$DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectLimiter.xml b/doc/classes/AudioEffectLimiter.xml
index 3fd099b55e1..e841889b2ac 100644
--- a/doc/classes/AudioEffectLimiter.xml
+++ b/doc/classes/AudioEffectLimiter.xml
@@ -8,6 +8,7 @@
Soft clipping starts to reduce the peaks a little below the threshold level and progressively increases its effect as the input level increases such that the threshold is never exceeded.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectLowPassFilter.xml b/doc/classes/AudioEffectLowPassFilter.xml
index 8a9ca043547..b0577f19c3b 100644
--- a/doc/classes/AudioEffectLowPassFilter.xml
+++ b/doc/classes/AudioEffectLowPassFilter.xml
@@ -1,11 +1,12 @@
- Adds a low-pass filter to the Audio bus.
+ Adds a low-pass filter to the audio bus.
Cuts frequencies higher than the [member AudioEffectFilter.cutoff_hz] and allows lower frequencies to pass.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectLowShelfFilter.xml b/doc/classes/AudioEffectLowShelfFilter.xml
index 04cc1ab1d81..f654ba3612c 100644
--- a/doc/classes/AudioEffectLowShelfFilter.xml
+++ b/doc/classes/AudioEffectLowShelfFilter.xml
@@ -1,9 +1,10 @@
- Reduces all frequencies below the [member AudioEffectFilter.cutoff_hz].
+ Adds a low-shelf filter to the audio bus.
+ Reduces all frequencies below the [member AudioEffectFilter.cutoff_hz].
$DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectNotchFilter.xml b/doc/classes/AudioEffectNotchFilter.xml
index a2cc7640032..ad4577cfbc0 100644
--- a/doc/classes/AudioEffectNotchFilter.xml
+++ b/doc/classes/AudioEffectNotchFilter.xml
@@ -7,5 +7,6 @@
Attenuates frequencies in a narrow band around the [member AudioEffectFilter.cutoff_hz] and cuts frequencies outside of this range.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectPanner.xml b/doc/classes/AudioEffectPanner.xml
index 1dd2d9fa275..291e86214ec 100644
--- a/doc/classes/AudioEffectPanner.xml
+++ b/doc/classes/AudioEffectPanner.xml
@@ -1,12 +1,13 @@
- Adds a panner audio effect to an Audio bus. Pans sound left or right.
+ Adds a panner audio effect to an audio bus. Pans sound left or right.
Determines how much of an audio signal is sent to the left and right buses.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectPhaser.xml b/doc/classes/AudioEffectPhaser.xml
index 9c10052b6a7..7aaf4043524 100644
--- a/doc/classes/AudioEffectPhaser.xml
+++ b/doc/classes/AudioEffectPhaser.xml
@@ -1,13 +1,14 @@
- Adds a phaser audio effect to an Audio bus.
+ Adds a phaser audio effect to an audio bus.
Combines the original signal with a copy that is slightly out of phase with the original.
Combines phase-shifted signals with the original signal. The movement of the phase-shifted signals is controlled using a low-frequency oscillator.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml
index aab380aa723..952d432879f 100644
--- a/doc/classes/AudioEffectPitchShift.xml
+++ b/doc/classes/AudioEffectPitchShift.xml
@@ -1,13 +1,14 @@
- Adds a pitch-shifting audio effect to an Audio bus.
+ Adds a pitch-shifting audio effect to an audio bus.
Raises or lowers the pitch of original sound.
Allows modulation of pitch independently of tempo. All frequencies can be increased/decreased with minimal effect on transients.
+ $DOCS_URL/tutorials/audio/audio_buses.html
diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml
index 55251028069..b024f068494 100644
--- a/doc/classes/AudioEffectReverb.xml
+++ b/doc/classes/AudioEffectReverb.xml
@@ -2,12 +2,12 @@
Adds a reverberation audio effect to an Audio bus.
- Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.
- Simulates rooms of different sizes. Its parameters can be adjusted to simulate the sound of a specific room.
+ Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.
+ $DOCS_URL/tutorials/audio/audio_buses.html
https://godotengine.org/asset-library/asset/678
diff --git a/doc/classes/AudioEffectStereoEnhance.xml b/doc/classes/AudioEffectStereoEnhance.xml
index 5c62ba982f6..088d61189f5 100644
--- a/doc/classes/AudioEffectStereoEnhance.xml
+++ b/doc/classes/AudioEffectStereoEnhance.xml
@@ -7,6 +7,7 @@
An audio effect that can be used to adjust the intensity of stereo panning.
+ $DOCS_URL/tutorials/audio/audio_buses.html