Replace DirectionalLight3D's use_in_sky_only with sky_mode enum
3 options are available: - Light and Sky (default) - Light Only (new) - Sky Only (equivalent to `use_in_sky_only = true`) Co-authored by: clayjohn <claynjohn@gmail.com>
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@ -362,7 +362,7 @@ public:
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FUNC2(light_directional_set_shadow_mode, RID, LightDirectionalShadowMode)
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FUNC2(light_directional_set_blend_splits, RID, bool)
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FUNC2(light_directional_set_sky_only, RID, bool)
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FUNC2(light_directional_set_sky_mode, RID, LightDirectionalSkyMode)
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/* PROBE API */
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