Replace DirectionalLight3D's use_in_sky_only with sky_mode enum

3 options are available:

- Light and Sky (default)
- Light Only (new)
- Sky Only (equivalent to `use_in_sky_only = true`)

Co-authored by: clayjohn <claynjohn@gmail.com>
This commit is contained in:
Hugo Locurcio
2021-10-20 00:40:46 +02:00
committed by clayjohn
parent 6228063972
commit c45d2c242b
18 changed files with 84 additions and 43 deletions

View File

@ -362,7 +362,7 @@ public:
FUNC2(light_directional_set_shadow_mode, RID, LightDirectionalShadowMode)
FUNC2(light_directional_set_blend_splits, RID, bool)
FUNC2(light_directional_set_sky_only, RID, bool)
FUNC2(light_directional_set_sky_mode, RID, LightDirectionalSkyMode)
/* PROBE API */