Replaced loops_current with end_loop

This commit is contained in:
ScottVMariotte
2022-04-14 14:28:42 -04:00
parent 97a8d07857
commit c526ee6683
2 changed files with 5 additions and 13 deletions

View File

@ -97,7 +97,7 @@ class AnimationNodeStateMachinePlayback : public Resource {
float len_current = 0.0;
float pos_current = 0.0;
int loops_current = 0;
bool end_loop = false;
StringName current;