doc: Add default values to all properties

Thanks to @bojidar-bg's impressive work in #29380.
This commit is contained in:
Rémi Verschelde
2019-06-29 12:38:01 +02:00
parent 82604195b4
commit c6cea6e9b3
394 changed files with 2881 additions and 2719 deletions

View File

@ -12,13 +12,13 @@
<methods>
</methods>
<members>
<member name="action" type="String" setter="set_action" getter="get_action">
<member name="action" type="String" setter="set_action" getter="get_action" default="&quot;&quot;">
The action's name. Actions are accessed via this [String].
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed">
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
If [code]true[/code], the action's state is pressed. If [code]false[/code], the action's state is released.
</member>
<member name="strength" type="float" setter="set_strength" getter="get_strength">
<member name="strength" type="float" setter="set_strength" getter="get_strength" default="1.0">
The action's strength between 0 and 1. This value is considered as equal to 0 if pressed is [code]false[/code]. The event strength allows faking analog joypad motion events, by precising how strongly is the joypad axis bent or pressed.
</member>
</members>