doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
This commit is contained in:
@ -12,37 +12,37 @@
|
||||
<methods>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="collider" type="Object" setter="" getter="get_collider">
|
||||
<member name="collider" type="Object" setter="" getter="get_collider" default="null">
|
||||
The colliding body.
|
||||
</member>
|
||||
<member name="collider_id" type="int" setter="" getter="get_collider_id">
|
||||
<member name="collider_id" type="int" setter="" getter="get_collider_id" default="0">
|
||||
The colliding body's unique [RID].
|
||||
</member>
|
||||
<member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata">
|
||||
<member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata" default="null">
|
||||
The colliding body's metadata. See [Object].
|
||||
</member>
|
||||
<member name="collider_shape" type="Object" setter="" getter="get_collider_shape">
|
||||
<member name="collider_shape" type="Object" setter="" getter="get_collider_shape" default="null">
|
||||
The colliding body's shape.
|
||||
</member>
|
||||
<member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index">
|
||||
<member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index" default="0">
|
||||
The colliding shape's index. See [CollisionObject2D].
|
||||
</member>
|
||||
<member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity">
|
||||
<member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity" default="Vector2( 0, 0 )">
|
||||
The colliding object's velocity.
|
||||
</member>
|
||||
<member name="local_shape" type="Object" setter="" getter="get_local_shape">
|
||||
<member name="local_shape" type="Object" setter="" getter="get_local_shape" default="null">
|
||||
The moving object's colliding shape.
|
||||
</member>
|
||||
<member name="normal" type="Vector2" setter="" getter="get_normal">
|
||||
<member name="normal" type="Vector2" setter="" getter="get_normal" default="Vector2( 0, 0 )">
|
||||
The colliding body's shape's normal at the point of collision.
|
||||
</member>
|
||||
<member name="position" type="Vector2" setter="" getter="get_position">
|
||||
<member name="position" type="Vector2" setter="" getter="get_position" default="Vector2( 0, 0 )">
|
||||
The point of collision.
|
||||
</member>
|
||||
<member name="remainder" type="Vector2" setter="" getter="get_remainder">
|
||||
<member name="remainder" type="Vector2" setter="" getter="get_remainder" default="Vector2( 0, 0 )">
|
||||
The moving object's remaining movement vector.
|
||||
</member>
|
||||
<member name="travel" type="Vector2" setter="" getter="get_travel">
|
||||
<member name="travel" type="Vector2" setter="" getter="get_travel" default="Vector2( 0, 0 )">
|
||||
The distance the moving object traveled before collision.
|
||||
</member>
|
||||
</members>
|
||||
|
||||
Reference in New Issue
Block a user