doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
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@ -11,13 +11,13 @@
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<methods>
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</methods>
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<members>
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<member name="base_texture" type="Texture" setter="set_base_texture" getter="get_base_texture">
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<member name="base_texture" type="Texture" setter="set_base_texture" getter="get_base_texture" default="null">
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Sets the base texture that the Mesh will use to draw.
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</member>
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<member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size">
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<member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2( 0, 0 )">
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Sets the size of the image, needed for reference.
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</member>
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<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
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<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" default="null">
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Sets the mesh used to draw. It must be a mesh using 2D vertices.
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</member>
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</members>
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