doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
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@ -27,34 +27,34 @@
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</method>
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</methods>
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<members>
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<member name="allow_greater" type="bool" setter="set_allow_greater" getter="is_greater_allowed">
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<member name="allow_greater" type="bool" setter="set_allow_greater" getter="is_greater_allowed" default="false">
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If [code]true[/code], [member value] may be greater than [member max_value]. Default value: [code]false[/code].
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</member>
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<member name="allow_lesser" type="bool" setter="set_allow_lesser" getter="is_lesser_allowed">
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<member name="allow_lesser" type="bool" setter="set_allow_lesser" getter="is_lesser_allowed" default="false">
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If [code]true[/code], [member value] may be less than [member min_value]. Default value: [code]false[/code].
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</member>
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<member name="exp_edit" type="bool" setter="set_exp_ratio" getter="is_ratio_exp">
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<member name="exp_edit" type="bool" setter="set_exp_ratio" getter="is_ratio_exp" default="false">
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If [code]true[/code], and [code]min_value[/code] is greater than 0, [code]value[/code] will be represented exponentially rather than linearly.
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</member>
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<member name="max_value" type="float" setter="set_max" getter="get_max">
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<member name="max_value" type="float" setter="set_max" getter="get_max" default="100.0">
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Maximum value. Range is clamped if [code]value[/code] is greater than [code]max_value[/code]. Default value: [code]100[/code].
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</member>
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<member name="min_value" type="float" setter="set_min" getter="get_min">
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<member name="min_value" type="float" setter="set_min" getter="get_min" default="0.0">
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Minimum value. Range is clamped if [code]value[/code] is less than [code]min_value[/code]. Default value: [code]0[/code].
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</member>
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<member name="page" type="float" setter="set_page" getter="get_page">
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<member name="page" type="float" setter="set_page" getter="get_page" default="0.0">
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Page size. Used mainly for [ScrollBar]. ScrollBar's length is its size multiplied by [code]page[/code] over the difference between [code]min_value[/code] and [code]max_value[/code].
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</member>
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<member name="ratio" type="float" setter="set_as_ratio" getter="get_as_ratio">
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<member name="ratio" type="float" setter="set_as_ratio" getter="get_as_ratio" default="null">
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The value mapped between 0 and 1.
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</member>
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<member name="rounded" type="bool" setter="set_use_rounded_values" getter="is_using_rounded_values">
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<member name="rounded" type="bool" setter="set_use_rounded_values" getter="is_using_rounded_values" default="false">
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If [code]true[/code], [code]value[/code] will always be rounded to the nearest integer. Default value: [code]false[/code].
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</member>
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<member name="step" type="float" setter="set_step" getter="get_step">
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<member name="step" type="float" setter="set_step" getter="get_step" default="1.0">
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If greater than 0, [code]value[/code] will always be rounded to a multiple of [code]step[/code]. If [code]rounded[/code] is also [code]true[/code], [code]value[/code] will first be rounded to a multiple of [code]step[/code] then rounded to the nearest integer.
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</member>
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<member name="value" type="float" setter="set_value" getter="get_value">
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<member name="value" type="float" setter="set_value" getter="get_value" default="0.0">
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Range's current value.
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</member>
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</members>
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