doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
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@ -9,11 +9,11 @@
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<methods>
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</methods>
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<members>
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<member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeTexture.Source">
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<member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeTexture.Source" default="0">
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</member>
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null">
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</member>
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<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTexture.TextureType">
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<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTexture.TextureType" default="0">
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</member>
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</members>
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<constants>
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