Merge pull request #108516 from KoBeWi/file_graveyard
Remove unnecessary cpp files after cleanup
This commit is contained in:
@ -1,36 +0,0 @@
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/**************************************************************************/
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/* godot_broad_phase_2d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "godot_broad_phase_2d.h"
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GodotBroadPhase2D::CreateFunction GodotBroadPhase2D::create_func = nullptr;
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GodotBroadPhase2D::~GodotBroadPhase2D() {
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}
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@ -39,7 +39,7 @@ class GodotBroadPhase2D {
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public:
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typedef GodotBroadPhase2D *(*CreateFunction)();
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static CreateFunction create_func;
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static inline CreateFunction create_func = nullptr;
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typedef uint32_t ID;
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@ -64,5 +64,5 @@ public:
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virtual void update() = 0;
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virtual ~GodotBroadPhase2D();
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virtual ~GodotBroadPhase2D() {}
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};
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@ -1,36 +0,0 @@
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/**************************************************************************/
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/* godot_broad_phase_3d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "godot_broad_phase_3d.h"
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GodotBroadPhase3D::CreateFunction GodotBroadPhase3D::create_func = nullptr;
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GodotBroadPhase3D::~GodotBroadPhase3D() {
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}
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@ -39,7 +39,7 @@ class GodotBroadPhase3D {
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public:
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typedef GodotBroadPhase3D *(*CreateFunction)();
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static CreateFunction create_func;
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static inline CreateFunction create_func = nullptr;
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typedef uint32_t ID;
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@ -65,5 +65,5 @@ public:
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virtual void update() = 0;
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virtual ~GodotBroadPhase3D();
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virtual ~GodotBroadPhase3D() {}
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};
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