Merge pull request #108516 from KoBeWi/file_graveyard

Remove unnecessary cpp files after cleanup
This commit is contained in:
Thaddeus Crews
2025-11-14 14:23:06 -06:00
25 changed files with 51 additions and 537 deletions

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@ -1,36 +0,0 @@
/**************************************************************************/
/* godot_broad_phase_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_broad_phase_2d.h"
GodotBroadPhase2D::CreateFunction GodotBroadPhase2D::create_func = nullptr;
GodotBroadPhase2D::~GodotBroadPhase2D() {
}

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@ -39,7 +39,7 @@ class GodotBroadPhase2D {
public:
typedef GodotBroadPhase2D *(*CreateFunction)();
static CreateFunction create_func;
static inline CreateFunction create_func = nullptr;
typedef uint32_t ID;
@ -64,5 +64,5 @@ public:
virtual void update() = 0;
virtual ~GodotBroadPhase2D();
virtual ~GodotBroadPhase2D() {}
};

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@ -1,36 +0,0 @@
/**************************************************************************/
/* godot_broad_phase_3d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_broad_phase_3d.h"
GodotBroadPhase3D::CreateFunction GodotBroadPhase3D::create_func = nullptr;
GodotBroadPhase3D::~GodotBroadPhase3D() {
}

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@ -39,7 +39,7 @@ class GodotBroadPhase3D {
public:
typedef GodotBroadPhase3D *(*CreateFunction)();
static CreateFunction create_func;
static inline CreateFunction create_func = nullptr;
typedef uint32_t ID;
@ -65,5 +65,5 @@ public:
virtual void update() = 0;
virtual ~GodotBroadPhase3D();
virtual ~GodotBroadPhase3D() {}
};