Update links to outdated asset library demos

Update links to outdated asset library demos

Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
This commit is contained in:
skyace65
2024-03-24 21:20:59 -04:00
committed by Max Hilbrunner
parent e5b4ef8e95
commit c83718624f
110 changed files with 198 additions and 205 deletions

View File

@ -7,10 +7,10 @@
MeshInstance3D is a node that takes a [Mesh] resource and adds it to the current scenario by creating an instance of it. This is the class most often used render 3D geometry and can be used to instance a single [Mesh] in many places. This allows reusing geometry, which can save on resources. When a [Mesh] has to be instantiated more than thousands of times at close proximity, consider using a [MultiMesh] in a [MultiMeshInstance3D] instead.
</description>
<tutorials>
<link title="3D Material Testers Demo">https://godotengine.org/asset-library/asset/123</link>
<link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link>
<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
<link title="3D Material Testers Demo">https://godotengine.org/asset-library/asset/2742</link>
<link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/2739</link>
<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/2748</link>
<link title="Third Person Shooter (TPS) Demo">https://godotengine.org/asset-library/asset/2710</link>
</tutorials>
<methods>
<method name="create_convex_collision">