doc: Sync classref with current source

And typo fix from https://github.com/godotengine/godot-docs/pull/4882.
This commit is contained in:
Rémi Verschelde
2021-04-29 12:10:58 +02:00
parent aac354709d
commit cab5064f20
8 changed files with 32 additions and 25 deletions

View File

@ -99,15 +99,6 @@
Removes the given shape owner.
</description>
</method>
<method name="shape_find_owner" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="shape_index" type="int">
</argument>
<description>
Returns the [code]owner_id[/code] of the given shape.
</description>
</method>
<method name="set_collision_layer_bit">
<return type="void">
</return>
@ -132,6 +123,15 @@
If [code]value[/value] is [code]false[/code], clears the specified [code]bit[/code] in the the [member collision_mask].
</description>
</method>
<method name="shape_find_owner" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="shape_index" type="int">
</argument>
<description>
Returns the [code]owner_id[/code] of the given shape.
</description>
</method>
<method name="shape_owner_add_shape">
<return type="void">
</return>