Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
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@ -36,11 +36,8 @@ void ParallaxLayer::set_motion_scale(const Size2 &p_scale) {
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motion_scale = p_scale;
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if (!get_parent())
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return;
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ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
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if (is_inside_tree() && pb) {
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ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
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if (pb && is_inside_tree()) {
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Vector2 ofs = pb->get_final_offset();
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float scale = pb->get_scroll_scale();
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set_base_offset_and_scale(ofs, scale);
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@ -56,11 +53,8 @@ void ParallaxLayer::set_motion_offset(const Size2 &p_offset) {
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motion_offset = p_offset;
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if (!get_parent())
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return;
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ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
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if (is_inside_tree() && pb) {
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ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
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if (pb && is_inside_tree()) {
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Vector2 ofs = pb->get_final_offset();
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float scale = pb->get_scroll_scale();
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set_base_offset_and_scale(ofs, scale);
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@ -74,10 +68,7 @@ Size2 ParallaxLayer::get_motion_offset() const {
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void ParallaxLayer::_update_mirroring() {
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if (!get_parent())
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return;
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ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
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ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
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if (pb) {
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RID c = pb->get_world_2d()->get_canvas();
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@ -139,7 +130,7 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_sc
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String ParallaxLayer::get_configuration_warning() const {
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if (!get_parent() || !get_parent()->cast_to<ParallaxBackground>()) {
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if (!Object::cast_to<ParallaxBackground>(get_parent())) {
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return TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node.");
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}
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