Add property name style toggle to Inspector
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@ -477,7 +477,7 @@ ShaderGlobalsEditor::ShaderGlobalsEditor() {
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inspector->set_v_size_flags(SIZE_EXPAND_FILL);
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add_child(inspector);
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inspector->set_use_wide_editors(true);
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inspector->set_enable_capitalize_paths(false);
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inspector->set_property_name_style(EditorPropertyNameProcessor::STYLE_RAW);
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inspector->set_use_deletable_properties(true);
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inspector->connect("property_deleted", callable_mp(this, &ShaderGlobalsEditor::_variable_deleted), varray(), CONNECT_DEFERRED);
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