Fix compatibility breakage from adding NoiseTexture3D

Also optimize some of the Noise methods
This commit is contained in:
clayjohn
2023-04-28 13:19:42 -07:00
parent 9f12e7b52d
commit ccff24597f
8 changed files with 282 additions and 253 deletions

View File

@ -162,9 +162,9 @@ Ref<Image> NoiseTexture2D::_generate_texture() {
Ref<Image> new_image;
if (seamless) {
new_image = ref_noise->get_seamless_image(size.x, size.y, 0, invert, in_3d_space, seamless_blend_skirt, normalize);
new_image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt, normalize);
} else {
new_image = ref_noise->get_image(size.x, size.y, 0, invert, in_3d_space, normalize);
new_image = ref_noise->get_image(size.x, size.y, invert, in_3d_space, normalize);
}
if (color_ramp.is_valid()) {
new_image = _modulate_with_gradient(new_image, color_ramp);