Remove unimplemented set_clip() method

This commit is contained in:
kobewi
2022-03-02 00:44:30 +01:00
parent 62765fb7ca
commit cd6bd04cba
5 changed files with 0 additions and 82 deletions

View File

@ -150,14 +150,8 @@ class GridMap : public Node3D {
bool center_z = true;
float cell_scale = 1.0;
bool clip = false;
bool clip_above = true;
int clip_floor = 0;
bool recreating_octants = false;
Vector3::Axis clip_axis = Vector3::AXIS_Z;
Ref<MeshLibrary> mesh_library;
Map<OctantKey, Octant *> octant_map;
@ -260,8 +254,6 @@ public:
Vector3i world_to_map(const Vector3 &p_world_position) const;
Vector3 map_to_world(const Vector3i &p_map_position) const;
void set_clip(bool p_enabled, bool p_clip_above = true, int p_floor = 0, Vector3::Axis p_axis = Vector3::AXIS_X);
void set_cell_scale(float p_scale);
float get_cell_scale() const;