Remove unimplemented set_clip() method
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@ -150,14 +150,8 @@ class GridMap : public Node3D {
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bool center_z = true;
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float cell_scale = 1.0;
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bool clip = false;
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bool clip_above = true;
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int clip_floor = 0;
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bool recreating_octants = false;
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Vector3::Axis clip_axis = Vector3::AXIS_Z;
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Ref<MeshLibrary> mesh_library;
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Map<OctantKey, Octant *> octant_map;
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@ -260,8 +254,6 @@ public:
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Vector3i world_to_map(const Vector3 &p_world_position) const;
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Vector3 map_to_world(const Vector3i &p_map_position) const;
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void set_clip(bool p_enabled, bool p_clip_above = true, int p_floor = 0, Vector3::Axis p_axis = Vector3::AXIS_X);
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void set_cell_scale(float p_scale);
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float get_cell_scale() const;
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