Add Vector4 to VisualShader

This commit is contained in:
Hendrik Brucker
2022-04-12 19:09:29 +02:00
parent a49079947b
commit cf58d23a72
27 changed files with 952 additions and 64 deletions

View File

@ -30,7 +30,13 @@
<constant name="OP_TYPE_VECTOR_3D_SCALAR" value="4" enum="OpType">
The [code]x[/code] port uses a 3D vector type, while the [code]edge[/code] port uses a floating-point scalar type.
</constant>
<constant name="OP_TYPE_MAX" value="5" enum="OpType">
<constant name="OP_TYPE_VECTOR_4D" value="5" enum="OpType">
A 4D vector type.
</constant>
<constant name="OP_TYPE_VECTOR_4D_SCALAR" value="6" enum="OpType">
The [code]a[/code] and [code]b[/code] ports use a 4D vector type. The [code]weight[/code] port uses a scalar type.
</constant>
<constant name="OP_TYPE_MAX" value="7" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>