Bump version to 3.6-rc

This commit is contained in:
Rémi Verschelde
2024-07-02 13:06:42 +02:00
parent 47a27839cb
commit cfc4a0eff0
5 changed files with 6 additions and 6 deletions

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@ -35,7 +35,7 @@ namespace Godot
/// orthogonal to each other, but are not necessarily normalized (due to scaling).
///
/// For more information, read this documentation article:
/// https://docs.godotengine.org/en/3.5/tutorials/math/matrices_and_transforms.html
/// https://docs.godotengine.org/en/3.6/tutorials/math/matrices_and_transforms.html
/// </summary>
[Serializable]
[StructLayout(LayoutKind.Sequential)]

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@ -15,7 +15,7 @@ namespace Godot
/// <see cref="Vector3"/> for the origin (last column).
///
/// For more information, read this documentation article:
/// https://docs.godotengine.org/en/3.5/tutorials/math/matrices_and_transforms.html
/// https://docs.godotengine.org/en/3.6/tutorials/math/matrices_and_transforms.html
/// </summary>
[Serializable]
[StructLayout(LayoutKind.Sequential)]

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@ -14,7 +14,7 @@ namespace Godot
/// It consists of a three <see cref="Vector2"/> values: x, y, and the origin.
///
/// For more information, read this documentation article:
/// https://docs.godotengine.org/en/3.5/tutorials/math/matrices_and_transforms.html
/// https://docs.godotengine.org/en/3.6/tutorials/math/matrices_and_transforms.html
/// </summary>
[Serializable]
[StructLayout(LayoutKind.Sequential)]