Wayland: Add support for OpenGL ES driver

Everything was already there, we just had to wire it up in the display
server.
This commit is contained in:
Riteo
2024-05-02 17:32:13 +02:00
parent 06d105e268
commit d3279fa552
5 changed files with 161 additions and 18 deletions

View File

@ -46,6 +46,8 @@
#ifdef GLES3_ENABLED
#include "detect_prime_egl.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "wayland/egl_manager_wayland.h"
#include "wayland/egl_manager_wayland_gles.h"
#endif
String DisplayServerWayland::_get_app_id_from_context(Context p_context) {
@ -1208,6 +1210,7 @@ Vector<String> DisplayServerWayland::get_rendering_drivers_func() {
#ifdef GLES3_ENABLED
drivers.push_back("opengl3");
drivers.push_back("opengl3_es");
#endif
return drivers;
@ -1258,14 +1261,14 @@ DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, Win
#ifdef RD_ENABLED
#ifdef VULKAN_ENABLED
if (p_rendering_driver == "vulkan") {
if (rendering_driver == "vulkan") {
rendering_context = memnew(RenderingContextDriverVulkanWayland);
}
#endif
if (rendering_context) {
if (rendering_context->initialize() != OK) {
ERR_PRINT(vformat("Could not initialize %s", p_rendering_driver));
ERR_PRINT(vformat("Could not initialize %s", rendering_driver));
memdelete(rendering_context);
rendering_context = nullptr;
r_error = ERR_CANT_CREATE;
@ -1275,7 +1278,14 @@ DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, Win
#endif
#ifdef GLES3_ENABLED
if (p_rendering_driver == "opengl3") {
if (rendering_driver == "opengl3" || rendering_driver == "opengl3_es") {
#ifdef SOWRAP_ENABLED
if (initialize_wayland_egl(dylibloader_verbose) != 0) {
WARN_PRINT("Can't load the Wayland EGL library.");
return;
}
#endif // SOWRAP_ENABLED
if (getenv("DRI_PRIME") == nullptr) {
int prime_idx = -1;
@ -1318,23 +1328,38 @@ DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, Win
}
}
egl_manager = memnew(EGLManagerWayland);
if (rendering_driver == "opengl3") {
egl_manager = memnew(EGLManagerWayland);
#ifdef SOWRAP_ENABLED
if (initialize_wayland_egl(dylibloader_verbose) != 0) {
WARN_PRINT("Can't load the Wayland EGL library.");
return;
}
#endif // SOWRAP_ENABLED
if (egl_manager->initialize() != OK || egl_manager->open_display(wayland_thread.get_wl_display()) != OK) {
memdelete(egl_manager);
egl_manager = nullptr;
if (egl_manager->initialize() != OK) {
memdelete(egl_manager);
egl_manager = nullptr;
r_error = ERR_CANT_CREATE;
ERR_FAIL_MSG("Could not initialize GLES3.");
bool fallback = GLOBAL_GET("rendering/gl_compatibility/fallback_to_gles");
if (fallback) {
WARN_PRINT("Your video card drivers seem not to support the required OpenGL version, switching to OpenGLES.");
rendering_driver = "opengl3_es";
} else {
r_error = ERR_UNAVAILABLE;
ERR_FAIL_MSG("Could not initialize OpenGL.");
}
} else {
RasterizerGLES3::make_current(true);
}
}
RasterizerGLES3::make_current(true);
if (rendering_driver == "opengl3_es") {
egl_manager = memnew(EGLManagerWaylandGLES);
if (egl_manager->initialize() != OK) {
memdelete(egl_manager);
egl_manager = nullptr;
r_error = ERR_CANT_CREATE;
ERR_FAIL_MSG("Could not initialize GLES3.");
}
RasterizerGLES3::make_current(false);
}
}
#endif // GLES3_ENABLED