Fix leak when using audio samples instead of streams
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@ -159,6 +159,9 @@ Ref<AudioSamplePlayback> AudioStreamPlaybackMP3::get_sample_playback() const {
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void AudioStreamPlaybackMP3::set_sample_playback(const Ref<AudioSamplePlayback> &p_playback) {
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sample_playback = p_playback;
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if (sample_playback.is_valid()) {
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sample_playback->stream_playback = Ref<AudioStreamPlayback>(this);
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}
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}
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void AudioStreamPlaybackMP3::set_parameter(const StringName &p_name, const Variant &p_value) {
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@ -390,6 +390,9 @@ Ref<AudioSamplePlayback> AudioStreamPlaybackOggVorbis::get_sample_playback() con
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void AudioStreamPlaybackOggVorbis::set_sample_playback(const Ref<AudioSamplePlayback> &p_playback) {
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sample_playback = p_playback;
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if (sample_playback.is_valid()) {
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sample_playback->stream_playback = Ref<AudioStreamPlayback>(this);
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}
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}
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AudioStreamPlaybackOggVorbis::~AudioStreamPlaybackOggVorbis() {
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