Fix leak when using audio samples instead of streams

This commit is contained in:
Adam Scott
2024-09-04 12:04:27 -04:00
parent e2dd56bea7
commit d3ddce6b88
8 changed files with 59 additions and 12 deletions

View File

@ -297,6 +297,8 @@ private:
SafeList<AudioStreamPlaybackListNode *> playback_list;
SafeList<AudioStreamPlaybackBusDetails *> bus_details_graveyard;
void _delete_stream_playback(Ref<AudioStreamPlayback> p_playback);
void _delete_stream_playback_list_node(AudioStreamPlaybackListNode *p_node);
// TODO document if this is necessary.
SafeList<AudioStreamPlaybackBusDetails *> bus_details_graveyard_frame_old;