Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
This commit is contained in:
@ -303,7 +303,7 @@ void ScrollBar::_notification(int p_what) {
|
||||
|
||||
if (drag_node) {
|
||||
drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
|
||||
drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
|
||||
drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONESHOT);
|
||||
}
|
||||
} break;
|
||||
|
||||
@ -595,7 +595,7 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
|
||||
|
||||
if (drag_node) {
|
||||
drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
|
||||
drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
|
||||
drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONESHOT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user