Remove Signal connect binds

Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
This commit is contained in:
Juan Linietsky
2022-07-28 22:56:41 +02:00
parent 14d021287b
commit d4433ae6d3
149 changed files with 645 additions and 708 deletions

View File

@ -303,7 +303,7 @@ void ScrollBar::_notification(int p_what) {
if (drag_node) {
drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONESHOT);
}
} break;
@ -595,7 +595,7 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
if (drag_node) {
drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONESHOT);
}
}
}