[Core] Add Engine.print_to_stout setting to control printing
Also added notes to the related project settings pointing to the `Engine` properties.
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@ -856,7 +856,7 @@
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GD.Print("a", "b", a); // Prints ab[1, 2, 3]
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[/csharp]
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[/codeblocks]
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[b]Note:[/b] Consider using [method push_error] and [method push_warning] to print error and warning messages instead of [method print] or [method print_rich]. This distinguishes them from print messages used for debugging purposes, while also displaying a stack trace when an error or warning is printed.
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[b]Note:[/b] Consider using [method push_error] and [method push_warning] to print error and warning messages instead of [method print] or [method print_rich]. This distinguishes them from print messages used for debugging purposes, while also displaying a stack trace when an error or warning is printed. See also [member Engine.print_to_stdout] and [member ProjectSettings.application/run/disable_stdout].
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</description>
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</method>
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<method name="print_rich" qualifiers="vararg">
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