[Scene] Add SceneStringNames::font(_size/_color)
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@ -670,8 +670,8 @@ void ConnectDialog::init(const ConnectionData &p_cd, const PackedStringArray &p_
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void ConnectDialog::popup_dialog(const String &p_for_signal) {
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from_signal->set_text(p_for_signal);
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warning_label->add_theme_color_override("font_color", warning_label->get_theme_color(SNAME("warning_color"), EditorStringName(Editor)));
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error_label->add_theme_color_override("font_color", error_label->get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
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warning_label->add_theme_color_override(SceneStringName(font_color), warning_label->get_theme_color(SNAME("warning_color"), EditorStringName(Editor)));
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error_label->add_theme_color_override(SceneStringName(font_color), error_label->get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
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filter_nodes->clear();
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if (!advanced->is_pressed()) {
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