[Scene] Add SceneStringNames::font(_size/_color)

This commit is contained in:
A Thousand Ships
2024-05-14 15:57:29 +02:00
parent b435551682
commit d519715d94
77 changed files with 453 additions and 446 deletions

View File

@ -446,9 +446,9 @@ void EditorVisualProfiler::_graph_tex_draw() {
return;
}
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
const Color color = get_theme_color(SNAME("font_color"), EditorStringName(Editor));
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
const Color color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));
if (seeking) {
int max_frames = frame_metrics.size();