Don't generate empty doc sections and reduce code duplication
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@ -9,8 +9,6 @@
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="fft_size" type="int" setter="set_fft_size" getter="get_fft_size" enum="AudioEffectPitchShift.FFTSize" default="3">
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The size of the [url=https://en.wikipedia.org/wiki/Fast_Fourier_transform]Fast Fourier transform[/url] buffer. Higher values smooth out the effect over time, but have greater latency. The effects of this higher latency are especially noticeable on sounds that have sudden amplitude changes.
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