Don't generate empty doc sections and reduce code duplication
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@ -10,8 +10,6 @@
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<tutorials>
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<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="damping" type="float" setter="set_damping" getter="get_damping" default="0.5">
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Defines how reflective the imaginary room's walls are. Value can range from 0 to 1.
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@ -38,6 +36,4 @@
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Output percent of modified sound. At 0, only original sound is outputted. Value can range from 0 to 1.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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