Don't generate empty doc sections and reduce code duplication
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@ -11,8 +11,6 @@
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<link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link>
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<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="action" type="StringName" setter="set_action" getter="get_action" default="&""">
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The action's name. Actions are accessed via this [String].
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@ -24,6 +22,4 @@
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The action's strength between 0 and 1. This value is considered as equal to 0 if pressed is [code]false[/code]. The event strength allows faking analog joypad motion events, by specifying how strongly the joypad axis is bent or pressed.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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