Don't generate empty doc sections and reduce code duplication

This commit is contained in:
Aaron Franke
2021-09-20 19:37:32 -05:00
parent 2d1699ef82
commit d54f2ad7ca
647 changed files with 76 additions and 2011 deletions

View File

@ -11,8 +11,6 @@
<link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link>
<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
</tutorials>
<methods>
</methods>
<members>
<member name="action" type="StringName" setter="set_action" getter="get_action" default="&amp;&quot;&quot;">
The action's name. Actions are accessed via this [String].
@ -24,6 +22,4 @@
The action's strength between 0 and 1. This value is considered as equal to 0 if pressed is [code]false[/code]. The event strength allows faking analog joypad motion events, by specifying how strongly the joypad axis is bent or pressed.
</member>
</members>
<constants>
</constants>
</class>