Implement orbit snapping in 3D viewport
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@ -407,6 +407,9 @@
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<member name="editors/3d/navigation/zoom_style" type="int" setter="" getter="">
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The mouse cursor movement direction to use when zooming by moving the mouse. This does not affect zooming with the mouse wheel.
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</member>
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<member name="editors/3d/navigation_feel/angle_snap_threshold" type="float" setter="" getter="">
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The angle threshold for snapping camera rotation to 45-degree angles while orbiting with [kbd]Alt[/kbd] held.
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</member>
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<member name="editors/3d/navigation_feel/orbit_inertia" type="float" setter="" getter="">
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The inertia to use when orbiting in the 3D editor. Higher values make the camera start and stop slower, which looks smoother but adds latency.
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</member>
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