ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
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@ -72,7 +72,7 @@
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<argument index="1" name="deadzone" type="float" default="0.5">
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</argument>
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<description>
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Adds an empty action to the [code]InputMap[/code] with a configurable [code]deadzone[/code].
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Adds an empty action to the [InputMap] with a configurable [code]deadzone[/code].
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An [InputEvent] can then be added to this action with [method action_add_event].
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</description>
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</method>
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@ -82,7 +82,7 @@
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<argument index="0" name="action" type="String">
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</argument>
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<description>
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Removes an action from the [code]InputMap[/code].
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Removes an action from the [InputMap].
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</description>
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</method>
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<method name="event_is_action" qualifiers="const">
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@ -109,7 +109,7 @@
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<return type="Array">
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</return>
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<description>
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Returns an array of all actions in the [code]InputMap[/code].
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Returns an array of all actions in the [InputMap].
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</description>
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</method>
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<method name="has_action" qualifiers="const">
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@ -118,14 +118,14 @@
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<argument index="0" name="action" type="String">
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</argument>
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<description>
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Returns [code]true[/code] if the [code]InputMap[/code] has a registered action with the given name.
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Returns [code]true[/code] if the [InputMap] has a registered action with the given name.
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</description>
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</method>
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<method name="load_from_globals">
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<return type="void">
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</return>
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<description>
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Clears all [InputEventAction] in the [code]InputMap[/code] and load it anew from [ProjectSettings].
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Clears all [InputEventAction] in the [InputMap] and load it anew from [ProjectSettings].
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</description>
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</method>
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</methods>
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