Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the generated gdvirtual.gen.inc, and remove excessive includes from the codebase. This should also allow Resource to use GDVIRTUAL macros, which wasn't possible previously due to a circular dependency.
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@ -39,6 +39,7 @@
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#include "core/typedefs.h"
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#include "core/io/resource_loader.h"
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#include "core/object/script_language.h"
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#include "core/os/os.h"
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#include "scene/resources/shader.h"
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#include "scene/resources/shader_include.h"
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