some class renames
TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect
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@ -3,8 +3,8 @@
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#include "scene/gui/control.h"
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class ColorFrame : public Control {
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GDCLASS(ColorFrame,Control)
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class ColorRect : public Control {
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GDCLASS(ColorRect,Control)
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Color color;
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protected:
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@ -16,7 +16,7 @@ public:
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void set_frame_color(const Color& p_color);
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Color get_frame_color() const;
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ColorFrame();
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ColorRect();
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};
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#endif // COLORRECT_H
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