Load GLX dynamically with GLAD
This is accomplished through the addition of a GLAD GLX loader in the `thirdparty` directory. This is another step towards a nice Wayland/X11 interoperation.
This commit is contained in:
@ -356,7 +356,6 @@ def configure(env: "Environment"):
|
||||
|
||||
if env["opengl3"]:
|
||||
env.Append(CPPDEFINES=["GLES3_ENABLED"])
|
||||
env.ParseConfig("pkg-config gl --cflags --libs")
|
||||
|
||||
env.Append(LIBS=["pthread"])
|
||||
|
||||
|
||||
Reference in New Issue
Block a user