Merge pull request #111267 from leandro-benedet-garcia/add-tutorial-link
Add "Ragdoll System" Tutorial to `PhysicalBone3D`
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[b]Note:[/b] In order to detect physical bones with raycasts, the [member SkeletonModifier3D.active] property of the parent [PhysicalBoneSimulator3D] must be [code]true[/code] and the [Skeleton3D]'s bone must be assigned to [PhysicalBone3D] correctly; it means that [method get_bone_id] should return a valid id ([code]>= 0[/code]).
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</description>
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<tutorials>
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<link title="Ragdoll System">$DOCS_URL/tutorials/physics/ragdoll_system.html</link>
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</tutorials>
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<methods>
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<method name="_integrate_forces" qualifiers="virtual">
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