Rename Transform to Transform3D in core

This commit is contained in:
Aaron Franke
2020-10-17 01:08:21 -04:00
parent b80494e633
commit de3f6699a5
257 changed files with 1697 additions and 1702 deletions

View File

@ -361,10 +361,10 @@ Size2 MobileVRInterface::get_render_targetsize() {
return target_size;
};
Transform MobileVRInterface::get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) {
Transform3D MobileVRInterface::get_transform_for_eye(XRInterface::Eyes p_eye, const Transform3D &p_cam_transform) {
_THREAD_SAFE_METHOD_
Transform transform_for_eye;
Transform3D transform_for_eye;
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, transform_for_eye);
@ -383,7 +383,7 @@ Transform MobileVRInterface::get_transform_for_eye(XRInterface::Eyes p_eye, cons
};
// just scale our origin point of our transform
Transform hmd_transform;
Transform3D hmd_transform;
hmd_transform.basis = orientation;
hmd_transform.origin = Vector3(0.0, eye_height * world_scale, 0.0);

View File

@ -139,7 +139,7 @@ public:
virtual Size2 get_render_targetsize() override;
virtual bool is_stereo() override;
virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) override;
virtual Transform3D get_transform_for_eye(XRInterface::Eyes p_eye, const Transform3D &p_cam_transform) override;
virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;