doc: Sync classref with current source

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Rémi Verschelde
2020-02-09 00:34:08 +01:00
parent 9cc4f5e3ae
commit de932a5285
6 changed files with 8 additions and 3 deletions

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Skeleton for 2D characters and animated objects.
</brief_description>
<description>
Skeleton2D parents a hierarchy of [Bone2D] objects. It is a requirement of [Bone2D]. Skeleton2D holds a reference to the rest pose of its children and acts as a single point of access to its bones.
Skeleton2D parents a hierarchy of [Bone2D] objects. It is a requirement of [Bone2D]. Skeleton2D holds a reference to the rest pose of its children and acts as a single point of access to its bones.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/animation/2d_skeletons.html</link>