Remove empty constructors and destructors from core/
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@ -46,7 +46,6 @@ struct DebuggerMarshalls {
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struct ScriptStackDump {
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List<ScriptLanguage::StackInfo> frames;
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ScriptStackDump() {}
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Array serialize();
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bool deserialize(const Array &p_arr);
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@ -55,6 +55,5 @@ public:
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GDVIRTUAL1(_add_frame, Array);
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GDVIRTUAL4(_tick, double, double, double, double);
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EngineProfiler() {}
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virtual ~EngineProfiler();
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};
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@ -82,5 +82,4 @@ public:
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void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, bool p_editor_notify, ErrorHandlerType p_type, const Vector<StackInfo> &p_stack_info);
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Vector<StackInfo> get_error_stack_info() const;
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ScriptDebugger() {}
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};
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