Add GDSOFTCLASS to deeper inheritors of Object
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@ -33,6 +33,8 @@
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#include "core/object/ref_counted.h"
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class VelocityTracker3D : public RefCounted {
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GDSOFTCLASS(VelocityTracker3D, RefCounted);
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struct PositionHistory {
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uint64_t frame = 0;
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Vector3 position;
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