Merge pull request #99846 from demolke/editornode

Check if EditorNode exists before trying to generate preview
This commit is contained in:
Rémi Verschelde
2024-12-02 15:51:52 +01:00

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@ -233,6 +233,7 @@ void EditorInterface::make_scene_preview(const String &p_path, Node *p_scene, in
ERR_FAIL_NULL_MSG(p_scene, "The provided scene is null.");
ERR_FAIL_COND_MSG(p_scene->is_inside_tree(), "The scene must not be inside the tree.");
ERR_FAIL_COND_MSG(!Engine::get_singleton()->is_editor_hint(), "This function can only be called from the editor.");
ERR_FAIL_NULL_MSG(EditorNode::get_singleton(), "EditorNode doesn't exist.");
SubViewport *sub_viewport_node = memnew(SubViewport);
AABB scene_aabb;