Core: Rename math 'phi' arguments to 'angle'
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@ -94,9 +94,9 @@
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<method name="rotated" qualifiers="const">
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<return type="Transform3D" />
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<argument index="0" name="axis" type="Vector3" />
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<argument index="1" name="phi" type="float" />
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<argument index="1" name="angle" type="float" />
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<description>
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Returns a copy of the transform rotated around the given [code]axis[/code] by the given [code]phi[/code] angle (in radians), using matrix multiplication. The [code]axis[/code] must be a normalized vector.
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Returns a copy of the transform rotated around the given [code]axis[/code] by the given [code]angle[/code] (in radians), using matrix multiplication. The [code]axis[/code] must be a normalized vector.
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</description>
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</method>
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<method name="scaled" qualifiers="const">
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