diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 81b9a11dd67..c3345e5096c 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3974,7 +3974,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b return OK; } - String lpath = ResourceUID::ensure_path(p_scene); + String lpath = ProjectSettings::get_singleton()->localize_path(ResourceUID::ensure_path(p_scene)); if (!p_set_inherited) { for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { if (editor_data.get_scene_path(i) == lpath) { @@ -3992,7 +3992,6 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b } } - lpath = ProjectSettings::get_singleton()->localize_path(lpath); if (!lpath.begins_with("res://")) { show_accept(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."), TTR("OK")); opening_prev = false; @@ -5961,8 +5960,11 @@ void EditorNode::_notify_nodes_scene_reimported(Node *p_node, Array p_reimported void EditorNode::reload_scene(const String &p_path) { int scene_idx = -1; + + String lpath = ProjectSettings::get_singleton()->localize_path(p_path); + for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { - if (editor_data.get_scene_path(i) == p_path) { + if (editor_data.get_scene_path(i) == lpath) { scene_idx = i; break; }