diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml
index dd60c479c6b..f2dcd2177c2 100644
--- a/doc/classes/EditorInspectorPlugin.xml
+++ b/doc/classes/EditorInspectorPlugin.xml
@@ -4,13 +4,13 @@
Plugin for adding custom property editors on inspector.
- This plugins allows adding custom property editors to [EditorInspector].
- Plugins are registered via [method EditorPlugin.add_inspector_plugin].
- When an object is edited, the [method can_handle] function is called and must return true if the object type is supported.
- If supported, the function [method parse_begin] will be called, allowing to place custom controls at the beginning of the class.
- Subsequently, the [method parse_category] and [method parse_property] are called for every category and property. They offer the ability to add custom controls to the inspector too.
- Finally [method parse_end] will be called.
- On each of these calls, the "add" functions can be called.
+ This plugins allows adding custom property editors to [EditorInspector].
+ Plugins are registered via [method EditorPlugin.add_inspector_plugin].
+ When an object is edited, the [method can_handle] function is called and must return true if the object type is supported.
+ If supported, the function [method parse_begin] will be called, allowing to place custom controls at the beginning of the class.
+ Subsequently, the [method parse_category] and [method parse_property] are called for every category and property. They offer the ability to add custom controls to the inspector too.
+ Finally [method parse_end] will be called.
+ On each of these calls, the "add" functions can be called.
diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml
index e187b8156b9..735c270279a 100644
--- a/doc/classes/EditorProperty.xml
+++ b/doc/classes/EditorProperty.xml
@@ -15,7 +15,7 @@
- If any of the controls added can gain keyboard focus, add it here. This ensures that focus will be restored if the inspector is refreshed.
+ If any of the controls added can gain keyboard focus, add it here. This ensures that focus will be restored if the inspector is refreshed.
@@ -60,7 +60,7 @@
- Add controls with this function if you want them on the bottom (below the label).
+ Add controls with this function if you want them on the bottom (below the label).
diff --git a/doc/classes/MeshTexture.xml b/doc/classes/MeshTexture.xml
index 915e5f07cc5..d305cca482e 100644
--- a/doc/classes/MeshTexture.xml
+++ b/doc/classes/MeshTexture.xml
@@ -1,10 +1,10 @@
- Simple texture that uses a mesh to draw itself.
+ Simple texture that uses a mesh to draw itself.
- Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.
+ Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.
@@ -12,13 +12,13 @@
- Set the base texture that the Mesh will use to draw.
+ Set the base texture that the Mesh will use to draw.
- Set the size of the image, needed for reference.
+ Set the size of the image, needed for reference.
- Set the mesh used to draw. It must be a mesh using 2D vertices.
+ Set the mesh used to draw. It must be a mesh using 2D vertices.