add GLES 2 renderer for 2D
This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned.
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@ -33,3 +33,4 @@
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//#include <alloca.h>
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//#endif
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#define GLES3_INCLUDE_H "glad/glad.h"
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#define GLES2_INCLUDE_H "glad/glad.h"
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