diff --git a/core/core_constants.cpp b/core/core_constants.cpp index 4b858c55142..7fff2e4af2d 100644 --- a/core/core_constants.cpp +++ b/core/core_constants.cpp @@ -678,6 +678,7 @@ void register_global_constants() { BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PASSWORD); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_TOOL_BUTTON); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ONESHOT); + BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_GROUP_ENABLE); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_MAX); BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NONE); diff --git a/core/object/object.h b/core/object/object.h index 1607f8279f0..df8fbe7bbe7 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -93,6 +93,7 @@ enum PropertyHint { PROPERTY_HINT_TOOL_BUTTON, PROPERTY_HINT_ONESHOT, ///< the property will be changed by self after setting, such as AudioStreamPlayer.playing, Particles.emitting. PROPERTY_HINT_NO_NODEPATH, /// < this property will not contain a NodePath, regardless of type (Array, Dictionary, List, etc.). Needed for SceneTreeDock. + PROPERTY_HINT_GROUP_ENABLE, ///< used to make the property's group checkable. Only use for boolean types. PROPERTY_HINT_MAX, }; diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 9a27a9abd81..43f51c2c2d1 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2954,7 +2954,10 @@ Hints that a property will be changed on its own after setting, such as [member AudioStreamPlayer.playing] or [member GPUParticles3D.emitting]. - + + Hints that a boolean property will enable the feature associated with the group that it occurs in. Only works within a group or subgroup. + + Represents the size of the [enum PropertyHint] enum. diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 54a25c62438..8ad61a5ad7f 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1731,6 +1731,20 @@ Ref EditorInspectorSection::_get_arrow() { return arrow; } +Ref EditorInspectorSection::_get_checkbox() { + Ref checkbox; + + if (checkable) { + if (checked) { + checkbox = get_editor_theme_icon(SNAME("GuiChecked")); + } else { + checkbox = get_editor_theme_icon(SNAME("GuiUnchecked")); + } + } + + return checkbox; +} + int EditorInspectorSection::_get_header_height() { Ref font = get_theme_font(SNAME("bold"), EditorStringName(EditorFonts)); int font_size = get_theme_font_size(SNAME("bold_size"), EditorStringName(EditorFonts)); @@ -1812,13 +1826,15 @@ void EditorInspectorSection::_notification(int p_what) { header_offset_x += section_indent; } + bool has_children_to_show = vbox->get_child_count(false) != 0; + // Draw header area. int header_height = _get_header_height(); Rect2 header_rect = Rect2(Vector2(header_offset_x, 0.0), Vector2(header_width, header_height)); Color c = bg_color; c.a *= 0.4; if (foldable && header_rect.has_point(get_local_mouse_position())) { - c = c.lightened(Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT) ? -0.05 : 0.2); + c = c.lightened((has_children_to_show && Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) ? -0.05 : 0.2); } draw_rect(header_rect, c); @@ -1840,10 +1856,34 @@ void EditorInspectorSection::_notification(int p_what) { arrow_position.x = margin_start; } arrow_position.y = (header_height - arrow->get_height()) / 2; - draw_texture(arrow, arrow_position); + if (has_children_to_show) { + draw_texture(arrow, arrow_position); + } margin_start += arrow->get_width() + separation; } + // - Checkbox. + Ref checkbox = _get_checkbox(); + if (checkbox.is_valid()) { + Point2 checkbox_position; + if (rtl) { + checkbox_position.x = margin_start; + } else { + checkbox_position.x = get_size().width - (margin_end + checkbox->get_width()); + } + checkbox_position.y = (header_height - checkbox->get_height()) / 2; + check_rect = Rect2(checkbox_position.x, checkbox_position.y, checkbox->get_width(), checkbox->get_height()); + + Color checkbox_color(1, 1, 1); + if (check_hover) { + checkbox_color.r *= 1.2; + checkbox_color.g *= 1.2; + checkbox_color.b *= 1.2; + } + draw_texture(checkbox, checkbox_position, checkbox_color); + margin_end += checkbox->get_width() + 4 * EDSCALE; + } + int available = get_size().width - (margin_start + margin_end); // - Count of revertable properties. @@ -1854,7 +1894,12 @@ void EditorInspectorSection::_notification(int p_what) { Ref font = get_theme_font(SNAME("bold"), EditorStringName(EditorFonts)); int font_size = get_theme_font_size(SNAME("bold_size"), EditorStringName(EditorFonts)); - Color font_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor)); + Color font_color; + if (object->has_method("_get_property_warning")) { + font_color = get_theme_color(String(object->call("_get_property_warning", related_enable_property)).is_empty() ? SceneStringName(font_color) : SNAME("warning_color"), EditorStringName(Editor)); + } else { + font_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor)); + } if (folded && revertable_properties.size()) { int label_width = font->get_string_size(label, HORIZONTAL_ALIGNMENT_LEFT, available, font_size, TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS).x; @@ -1956,6 +2001,53 @@ Size2 EditorInspectorSection::get_minimum_size() const { return ms; } +EditorInspector *EditorInspectorSection::_get_parent_inspector() const { + Node *parent = get_parent(); + while (parent) { + EditorInspector *ei = Object::cast_to(parent); + if (ei) { + return ei; + } + parent = parent->get_parent(); + } + return nullptr; +} + +Control *EditorInspectorSection::make_custom_tooltip(const String &p_text) const { + if (!checkable) { + return Container::make_custom_tooltip(p_text); + } + + String symbol; + String prologue; + + if (object->has_method("_get_property_warning")) { + const String custom_warning = object->call("_get_property_warning", related_enable_property); + if (!custom_warning.is_empty()) { + prologue = "[b][color=" + get_theme_color(SNAME("warning_color"), EditorStringName(Editor)).to_html(false) + "]" + custom_warning + "[/color][/b]"; + } + } + + symbol = p_text; + + const EditorInspector *inspector = _get_parent_inspector(); + if (inspector) { + const String custom_description = inspector->get_custom_property_description(p_text); + if (!custom_description.is_empty()) { + if (!prologue.is_empty()) { + prologue += '\n'; + } + prologue += custom_description; + } + } + + if (!symbol.is_empty() || !prologue.is_empty()) { + return EditorHelpBitTooltip::show_tooltip(const_cast(this), symbol, prologue); + } + + return nullptr; +} + void EditorInspectorSection::setup(const String &p_section, const String &p_label, Object *p_object, const Color &p_bg_color, bool p_foldable, int p_indent_depth, int p_level) { section = p_section; label = p_label; @@ -1965,14 +2057,9 @@ void EditorInspectorSection::setup(const String &p_section, const String &p_labe indent_depth = p_indent_depth; level = p_level; - if (!foldable && !vbox_added) { - add_child(vbox); - move_child(vbox, 0); - vbox_added = true; - } + _test_unfold(); if (foldable) { - _test_unfold(); if (object->editor_is_section_unfolded(section)) { vbox->show(); } else { @@ -1983,14 +2070,20 @@ void EditorInspectorSection::setup(const String &p_section, const String &p_labe void EditorInspectorSection::gui_input(const Ref &p_event) { ERR_FAIL_COND(p_event.is_null()); + bool has_children_to_show = vbox->get_child_count(false) != 0; - if (!foldable) { - return; + Ref me = p_event; + if (me.is_valid()) { + bool new_check_hover = check_rect.has_point(me->get_position()); + if (new_check_hover != check_hover) { + check_hover = new_check_hover; + queue_redraw(); + } } Ref k = p_event; if (k.is_valid() && k->is_pressed()) { - if (k->is_action("ui_accept", true)) { + if (foldable && has_children_to_show && k->is_action("ui_accept", true)) { accept_event(); bool should_unfold = !object->editor_is_section_unfolded(section); @@ -2014,11 +2107,17 @@ void EditorInspectorSection::gui_input(const Ref &p_event) { accept_event(); - bool should_unfold = !object->editor_is_section_unfolded(section); - if (should_unfold) { + if (check_rect.has_point(mb->get_position())) { + checked = !checked; + emit_signal(SNAME("section_toggled_by_user"), related_enable_property, checked); unfold(); - } else { - fold(); + } else if (foldable) { + bool should_unfold = has_children_to_show && !object->editor_is_section_unfolded(section); + if (should_unfold) { + unfold(); + } else { + fold(); + } } } else if (mb.is_valid() && !mb->is_pressed()) { queue_redraw(); @@ -2028,7 +2127,7 @@ void EditorInspectorSection::gui_input(const Ref &p_event) { if (mm.is_valid()) { int header_height = _get_header_height(); Vector2 previous = mm->get_position() - mm->get_relative(); - if ((mm->get_position().y >= header_height) != (previous.y >= header_height)) { + if (has_children_to_show && ((mm->get_position().y >= header_height) != (previous.y >= header_height))) { queue_redraw(); } } @@ -2087,6 +2186,25 @@ void EditorInspectorSection::reset_timer() { } } +void EditorInspectorSection::set_checkable(const String &p_related_check_property) { + if (checkable == !p_related_check_property.is_empty()) { + return; + } + + checkable = !p_related_check_property.is_empty(); + related_enable_property = p_related_check_property; + queue_redraw(); +} + +void EditorInspectorSection::set_checked(bool p_checked) { + if (checked == p_checked) { + return; + } + + checked = p_checked; + queue_redraw(); +} + bool EditorInspectorSection::has_revertable_properties() const { return !revertable_properties.is_empty(); } @@ -2108,6 +2226,8 @@ void EditorInspectorSection::_bind_methods() { ClassDB::bind_method(D_METHOD("get_vbox"), &EditorInspectorSection::get_vbox); ClassDB::bind_method(D_METHOD("unfold"), &EditorInspectorSection::unfold); ClassDB::bind_method(D_METHOD("fold"), &EditorInspectorSection::fold); + + ADD_SIGNAL(MethodInfo("section_toggled_by_user", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::BOOL, "value"))); } EditorInspectorSection::EditorInspectorSection() { @@ -3728,6 +3848,8 @@ void EditorInspector::update_tree() { section->setup(acc_path, label, object, c, use_folding, section_depth, level); section->set_tooltip_text(tooltip); + section->connect("section_toggled_by_user", callable_mp(this, &EditorInspector::_section_toggled_by_user)); + // Add editors at the start of a group. for (Ref &ped : valid_plugins) { ped->parse_group(object, path); @@ -3828,6 +3950,7 @@ void EditorInspector::update_tree() { String doc_path; String theme_item_name; + String doc_tooltip_text; StringName classname = doc_name; // Build the doc hint, to use as tooltip. @@ -3914,6 +4037,47 @@ void EditorInspector::update_tree() { } } + if (use_doc_hints) { + // `|` separators used in `EditorHelpBit`. + if (theme_item_name.is_empty()) { + if (p.name.contains("shader_parameter/")) { + ShaderMaterial *shader_material = Object::cast_to(object); + if (shader_material) { + doc_tooltip_text = "property|" + shader_material->get_shader()->get_path() + "|" + property_prefix + p.name; + } + } else if (p.usage & PROPERTY_USAGE_INTERNAL) { + doc_tooltip_text = "internal_property|" + classname + "|" + property_prefix + p.name; + } else { + doc_tooltip_text = "property|" + classname + "|" + property_prefix + p.name; + } + } else { + doc_tooltip_text = "theme_item|" + classname + "|" + theme_item_name; + } + } + + // Only used for boolean types. Makes the section header a checkable group and adds tooltips. + if (p.hint == PROPERTY_HINT_GROUP_ENABLE) { + if (p.type == Variant::BOOL && (p.name.begins_with(group_base) || p.name.begins_with(subgroup_base))) { + EditorInspectorSection *last_created_section = Object::cast_to(current_vbox->get_parent()); + if (last_created_section) { + bool valid = false; + Variant value_checked = object->get(p.name, &valid); + + if (valid) { + last_created_section->set_checkable(p.name); + last_created_section->set_checked(value_checked.operator bool()); + + if (use_doc_hints) { + last_created_section->set_tooltip_text(doc_tooltip_text); + } + continue; + } + } + } else { + ERR_PRINT("PROPERTY_HINT_GROUP_ENABLE can only be used on boolean types and must have the same prefix as the group."); + } + } + Vector editors; Vector late_editors; @@ -4040,25 +4204,8 @@ void EditorInspector::update_tree() { ep->connect("resource_selected", callable_mp(get_root_inspector(), &EditorInspector::_resource_selected), CONNECT_DEFERRED); ep->connect("object_id_selected", callable_mp(this, &EditorInspector::_object_id_selected), CONNECT_DEFERRED); - if (use_doc_hints) { - // `|` separators used in `EditorHelpBit`. - if (theme_item_name.is_empty()) { - if (p.name.contains("shader_parameter/")) { - ShaderMaterial *shader_material = Object::cast_to(object); - if (shader_material) { - ep->set_tooltip_text("property|" + shader_material->get_shader()->get_path() + "|" + property_prefix + p.name); - } - } else if (p.usage & PROPERTY_USAGE_INTERNAL) { - ep->set_tooltip_text("internal_property|" + classname + "|" + property_prefix + p.name); - } else { - ep->set_tooltip_text("property|" + classname + "|" + property_prefix + p.name); - } - } else { - ep->set_tooltip_text("theme_item|" + classname + "|" + theme_item_name); - } - ep->has_doc_tooltip = true; - } - + ep->set_tooltip_text(doc_tooltip_text); + ep->has_doc_tooltip = use_doc_hints; ep->set_doc_path(doc_path); ep->set_internal(p.usage & PROPERTY_USAGE_INTERNAL); @@ -4454,6 +4601,10 @@ void EditorInspector::set_root_inspector(EditorInspector *p_root_inspector) { set_follow_focus(false); } +void EditorInspector::_section_toggled_by_user(const String &p_path, bool p_value) { + _property_changed(p_path, p_value); +} + void EditorInspector::set_use_deletable_properties(bool p_enabled) { deletable_properties = p_enabled; } diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 6049d6dce1c..183c18c3afb 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -335,20 +335,29 @@ class EditorInspectorSection : public Container { String label; String section; - bool vbox_added = false; // Optimization. Color bg_color; + bool vbox_added = false; // Optimization. bool foldable = false; + bool checkable = false; + bool checked = false; int indent_depth = 0; int level = 1; + String related_enable_property; Timer *dropping_unfold_timer = nullptr; bool dropping_for_unfold = false; + Rect2 check_rect; + bool check_hover = false; + HashSet revertable_properties; void _test_unfold(); int _get_header_height(); Ref _get_arrow(); + Ref _get_checkbox(); + + EditorInspector *_get_parent_inspector() const; protected: Object *object = nullptr; @@ -363,6 +372,7 @@ protected: public: virtual Size2 get_minimum_size() const override; + virtual Control *make_custom_tooltip(const String &p_text) const override; void setup(const String &p_section, const String &p_label, Object *p_object, const Color &p_bg_color, bool p_foldable, int p_indent_depth = 0, int p_level = 1); String get_section() const; @@ -372,6 +382,8 @@ public: void fold(); void set_bg_color(const Color &p_bg_color); void reset_timer(); + void set_checkable(const String &p_related_check_property); + void set_checked(bool p_checked); bool has_revertable_properties() const; void property_can_revert_changed(const String &p_path, bool p_can_revert); @@ -656,6 +668,8 @@ class EditorInspector : public ScrollContainer { bool _is_property_disabled_by_feature_profile(const StringName &p_property); + void _section_toggled_by_user(const String &p_path, bool p_value); + AddMetadataDialog *add_meta_dialog = nullptr; LineEdit *add_meta_name = nullptr; OptionButton *add_meta_type = nullptr; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index c61086d5a4b..b59841cd2c7 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -1028,7 +1028,7 @@ void Camera2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_callback", "get_process_callback"); ADD_GROUP("Limit", "limit_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "limit_enabled"), "set_limit_enabled", "is_limit_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "limit_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_limit_enabled", "is_limit_enabled"); ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_left", PROPERTY_HINT_NONE, "suffix:px"), "set_limit", "get_limit", SIDE_LEFT); ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_top", PROPERTY_HINT_NONE, "suffix:px"), "set_limit", "get_limit", SIDE_TOP); ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_right", PROPERTY_HINT_NONE, "suffix:px"), "set_limit", "get_limit", SIDE_RIGHT); @@ -1036,11 +1036,11 @@ void Camera2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "limit_smoothed"), "set_limit_smoothing_enabled", "is_limit_smoothing_enabled"); ADD_GROUP("Position Smoothing", "position_smoothing_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "position_smoothing_enabled"), "set_position_smoothing_enabled", "is_position_smoothing_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "position_smoothing_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_position_smoothing_enabled", "is_position_smoothing_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "position_smoothing_speed", PROPERTY_HINT_NONE, "suffix:px/s"), "set_position_smoothing_speed", "get_position_smoothing_speed"); ADD_GROUP("Rotation Smoothing", "rotation_smoothing_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotation_smoothing_enabled"), "set_rotation_smoothing_enabled", "is_rotation_smoothing_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotation_smoothing_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_rotation_smoothing_enabled", "is_rotation_smoothing_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_smoothing_speed"), "set_rotation_smoothing_speed", "get_rotation_smoothing_speed"); ADD_GROUP("Drag", "drag_"); diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index e354cd4c61a..cbb8773f5ff 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -315,7 +315,7 @@ void Light2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "range_item_cull_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_item_cull_mask", "get_item_cull_mask"); ADD_GROUP("Shadow", "shadow_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow_enabled", "is_shadow_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_shadow_enabled", "is_shadow_enabled"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_filter", PROPERTY_HINT_ENUM, "None (Fast),PCF5 (Average),PCF13 (Slow)"), "set_shadow_filter", "get_shadow_filter"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shadow_filter_smooth", PROPERTY_HINT_RANGE, "0,64,0.1"), "set_shadow_smooth", "get_shadow_smooth"); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 57e0c818d31..8eba4b24d47 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -718,7 +718,7 @@ void Polygon2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); ADD_GROUP("Invert", "invert_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enabled"), "set_invert_enabled", "get_invert_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_invert_enabled", "get_invert_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "invert_border", PROPERTY_HINT_RANGE, "0.1,16384,0.1,suffix:px"), "set_invert_border", "get_invert_border"); ADD_GROUP("Data", ""); diff --git a/scene/2d/sprite_2d.cpp b/scene/2d/sprite_2d.cpp index 4114720b77f..904eaf8ff72 100644 --- a/scene/2d/sprite_2d.cpp +++ b/scene/2d/sprite_2d.cpp @@ -504,7 +504,7 @@ void Sprite2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "frame_coords", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_frame_coords", "get_frame_coords"); ADD_GROUP("Region", "region_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region_enabled", "is_region_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_region_enabled", "is_region_enabled"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_filter_clip_enabled"), "set_region_filter_clip_enabled", "is_region_filter_clip_enabled"); } diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 114521e6e3e..cfa884f1796 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -354,7 +354,7 @@ void CanvasLayer::_bind_methods() { ADD_GROUP("", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport"); ADD_GROUP("Follow Viewport", "follow_viewport"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enabled"), "set_follow_viewport", "is_following_viewport"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_follow_viewport", "is_following_viewport"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_less"), "set_follow_viewport_scale", "get_follow_viewport_scale"); ADD_SIGNAL(MethodInfo("visibility_changed")); diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 2c667dc64a5..67a2d690e0d 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1294,7 +1294,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_ssr_depth_tolerance"), &Environment::get_ssr_depth_tolerance); ADD_GROUP("SSR", "ssr_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssr_enabled"), "set_ssr_enabled", "is_ssr_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssr_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_ssr_enabled", "is_ssr_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "ssr_max_steps", PROPERTY_HINT_RANGE, "1,512,1"), "set_ssr_max_steps", "get_ssr_max_steps"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssr_fade_in", PROPERTY_HINT_EXP_EASING, "positive_only"), "set_ssr_fade_in", "get_ssr_fade_in"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssr_fade_out", PROPERTY_HINT_EXP_EASING, "positive_only"), "set_ssr_fade_out", "get_ssr_fade_out"); @@ -1321,7 +1321,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_ssao_ao_channel_affect"), &Environment::get_ssao_ao_channel_affect); ADD_GROUP("SSAO", "ssao_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssao_enabled"), "set_ssao_enabled", "is_ssao_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssao_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_ssao_enabled", "is_ssao_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_radius", PROPERTY_HINT_RANGE, "0.01,16,0.01,or_greater"), "set_ssao_radius", "get_ssao_radius"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_intensity", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_ssao_intensity", "get_ssao_intensity"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_power", PROPERTY_HINT_EXP_EASING, "positive_only"), "set_ssao_power", "get_ssao_power"); @@ -1344,7 +1344,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_ssil_normal_rejection"), &Environment::get_ssil_normal_rejection); ADD_GROUP("SSIL", "ssil_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssil_enabled"), "set_ssil_enabled", "is_ssil_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssil_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_ssil_enabled", "is_ssil_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssil_radius", PROPERTY_HINT_RANGE, "0.01,16,0.01,or_greater,suffix:m"), "set_ssil_radius", "get_ssil_radius"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssil_intensity", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_ssil_intensity", "get_ssil_intensity"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssil_sharpness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ssil_sharpness", "get_ssil_sharpness"); @@ -1378,7 +1378,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_sdfgi_probe_bias"), &Environment::get_sdfgi_probe_bias); ADD_GROUP("SDFGI", "sdfgi_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_enabled"), "set_sdfgi_enabled", "is_sdfgi_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_sdfgi_enabled", "is_sdfgi_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_use_occlusion"), "set_sdfgi_use_occlusion", "is_sdfgi_using_occlusion"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_read_sky_light"), "set_sdfgi_read_sky_light", "is_sdfgi_reading_sky_light"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_bounce_feedback", PROPERTY_HINT_RANGE, "0,1.99,0.01"), "set_sdfgi_bounce_feedback", "get_sdfgi_bounce_feedback"); @@ -1423,7 +1423,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_glow_map"), &Environment::get_glow_map); ADD_GROUP("Glow", "glow_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_enabled"), "set_glow_enabled", "is_glow_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_glow_enabled", "is_glow_enabled"); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/1", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 0); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/2", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 1); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/3", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 2); @@ -1479,7 +1479,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_fog_depth_end"), &Environment::get_fog_depth_end); ADD_GROUP("Fog", "fog_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_enabled"), "set_fog_enabled", "is_fog_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_fog_enabled", "is_fog_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fog_mode", PROPERTY_HINT_ENUM, "Exponential,Depth"), "set_fog_mode", "get_fog_mode"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_light_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_fog_light_color", "get_fog_light_color"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_fog_light_energy", "get_fog_light_energy"); @@ -1523,7 +1523,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_volumetric_fog_temporal_reprojection_amount"), &Environment::get_volumetric_fog_temporal_reprojection_amount); ADD_GROUP("Volumetric Fog", "volumetric_fog_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "volumetric_fog_enabled"), "set_volumetric_fog_enabled", "is_volumetric_fog_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "volumetric_fog_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_volumetric_fog_enabled", "is_volumetric_fog_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_density", PROPERTY_HINT_RANGE, "0,1,0.0001,or_greater"), "set_volumetric_fog_density", "get_volumetric_fog_density"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "volumetric_fog_albedo", PROPERTY_HINT_COLOR_NO_ALPHA), "set_volumetric_fog_albedo", "get_volumetric_fog_albedo"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "volumetric_fog_emission", PROPERTY_HINT_COLOR_NO_ALPHA), "set_volumetric_fog_emission", "get_volumetric_fog_emission"); @@ -1552,7 +1552,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_adjustment_color_correction"), &Environment::get_adjustment_color_correction); ADD_GROUP("Adjustments", "adjustment_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "adjustment_enabled"), "set_adjustment_enabled", "is_adjustment_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "adjustment_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_adjustment_enabled", "is_adjustment_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_brightness", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_brightness", "get_adjustment_brightness"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_contrast", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_contrast", "get_adjustment_contrast"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_saturation", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_saturation", "get_adjustment_saturation"); diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 3cfb4a45520..0df49bf7d83 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -2431,7 +2431,7 @@ BaseMaterial3D::TextureFilter BaseMaterial3D::get_texture_filter() const { } void BaseMaterial3D::_validate_feature(const String &text, Feature feature, PropertyInfo &property) const { - if (property.name.begins_with(text) && property.name != text + "_enabled" && !features[feature]) { + if (!features[feature] && property.name.begins_with(text) && !property.name.ends_with("_enabled")) { property.usage = PROPERTY_USAGE_NO_EDITOR; } } @@ -3234,7 +3234,7 @@ void BaseMaterial3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "roughness_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_roughness_texture_channel", "get_roughness_texture_channel"); ADD_GROUP("Emission", "emission_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "emission_enabled"), "set_feature", "get_feature", FEATURE_EMISSION); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "emission_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_EMISSION); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "emission", PROPERTY_HINT_COLOR_NO_ALPHA), "set_emission", "get_emission"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_energy_multiplier", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_emission_energy_multiplier", "get_emission_energy_multiplier"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_intensity", PROPERTY_HINT_RANGE, "0,100000.0,0.01,or_greater,suffix:nt"), "set_emission_intensity", "get_emission_intensity"); @@ -3244,36 +3244,36 @@ void BaseMaterial3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "emission_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_EMISSION); ADD_GROUP("Normal Map", "normal_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "normal_enabled"), "set_feature", "get_feature", FEATURE_NORMAL_MAPPING); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "normal_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_NORMAL_MAPPING); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "normal_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_normal_scale", "get_normal_scale"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "normal_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_NORMAL); ADD_GROUP("Rim", "rim_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "rim_enabled"), "set_feature", "get_feature", FEATURE_RIM); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "rim_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_RIM); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rim", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim", "get_rim"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rim_tint", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim_tint", "get_rim_tint"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "rim_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_RIM); ADD_GROUP("Clearcoat", "clearcoat_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "clearcoat_enabled"), "set_feature", "get_feature", FEATURE_CLEARCOAT); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "clearcoat_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_CLEARCOAT); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "clearcoat", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat", "get_clearcoat"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "clearcoat_roughness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat_roughness", "get_clearcoat_roughness"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "clearcoat_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_CLEARCOAT); ADD_GROUP("Anisotropy", "anisotropy_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anisotropy_enabled"), "set_feature", "get_feature", FEATURE_ANISOTROPY); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anisotropy_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_ANISOTROPY); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anisotropy", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_anisotropy", "get_anisotropy"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anisotropy_flowmap", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_FLOWMAP); ADD_GROUP("Ambient Occlusion", "ao_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_enabled"), "set_feature", "get_feature", FEATURE_AMBIENT_OCCLUSION); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_AMBIENT_OCCLUSION); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ao_light_affect", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_light_affect", "get_ao_light_affect"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "ao_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_AMBIENT_OCCLUSION); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_on_uv2"), "set_flag", "get_flag", FLAG_AO_ON_UV2); ADD_PROPERTY(PropertyInfo(Variant::INT, "ao_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_ao_texture_channel", "get_ao_texture_channel"); ADD_GROUP("Height", "heightmap_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "heightmap_enabled"), "set_feature", "get_feature", FEATURE_HEIGHT_MAPPING); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "heightmap_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_HEIGHT_MAPPING); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "heightmap_scale", PROPERTY_HINT_RANGE, "-16,16,0.001"), "set_heightmap_scale", "get_heightmap_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "heightmap_deep_parallax"), "set_heightmap_deep_parallax", "is_heightmap_deep_parallax_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_min_layers", PROPERTY_HINT_RANGE, "1,64,1"), "set_heightmap_deep_parallax_min_layers", "get_heightmap_deep_parallax_min_layers"); @@ -3283,32 +3283,32 @@ void BaseMaterial3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "heightmap_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_HEIGHTMAP); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "heightmap_flip_texture"), "set_flag", "get_flag", FLAG_INVERT_HEIGHTMAP); - ADD_GROUP("Subsurface Scattering", "subsurf_scatter_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "subsurf_scatter_enabled"), "set_feature", "get_feature", FEATURE_SUBSURFACE_SCATTERING); + ADD_GROUP("Subsurf Scatter", "subsurf_scatter_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "subsurf_scatter_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_SUBSURFACE_SCATTERING); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "subsurf_scatter_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_subsurface_scattering_strength", "get_subsurface_scattering_strength"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "subsurf_scatter_skin_mode"), "set_flag", "get_flag", FLAG_SUBSURFACE_MODE_SKIN); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "subsurf_scatter_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_SUBSURFACE_SCATTERING); ADD_SUBGROUP("Transmittance", "subsurf_scatter_transmittance_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "subsurf_scatter_transmittance_enabled"), "set_feature", "get_feature", FEATURE_SUBSURFACE_TRANSMITTANCE); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "subsurf_scatter_transmittance_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_SUBSURFACE_TRANSMITTANCE); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "subsurf_scatter_transmittance_color"), "set_transmittance_color", "get_transmittance_color"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "subsurf_scatter_transmittance_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_SUBSURFACE_TRANSMITTANCE); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "subsurf_scatter_transmittance_depth", PROPERTY_HINT_RANGE, "0.001,8,0.001,or_greater"), "set_transmittance_depth", "get_transmittance_depth"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "subsurf_scatter_transmittance_boost", PROPERTY_HINT_RANGE, "0.00,1.0,0.01"), "set_transmittance_boost", "get_transmittance_boost"); ADD_GROUP("Back Lighting", "backlight_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "backlight_enabled"), "set_feature", "get_feature", FEATURE_BACKLIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "backlight_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_BACKLIGHT); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "backlight", PROPERTY_HINT_COLOR_NO_ALPHA), "set_backlight", "get_backlight"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "backlight_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_BACKLIGHT); ADD_GROUP("Refraction", "refraction_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "refraction_enabled"), "set_feature", "get_feature", FEATURE_REFRACTION); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "refraction_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_REFRACTION); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "refraction_scale", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_refraction", "get_refraction"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "refraction_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_REFRACTION); ADD_PROPERTY(PropertyInfo(Variant::INT, "refraction_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_refraction_texture_channel", "get_refraction_texture_channel"); ADD_GROUP("Detail", "detail_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "detail_enabled"), "set_feature", "get_feature", FEATURE_DETAIL); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "detail_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_feature", "get_feature", FEATURE_DETAIL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "detail_mask", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_DETAIL_MASK); ADD_PROPERTY(PropertyInfo(Variant::INT, "detail_blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Subtract,Multiply"), "set_detail_blend_mode", "get_detail_blend_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "detail_uv_layer", PROPERTY_HINT_ENUM, "UV1,UV2"), "set_detail_uv", "get_detail_uv"); @@ -3349,17 +3349,21 @@ void BaseMaterial3D::_bind_methods() { ADD_GROUP("Grow", "grow_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "grow"), "set_grow_enabled", "is_grow_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_amount", PROPERTY_HINT_RANGE, "-16,16,0.001,suffix:m"), "set_grow", "get_grow"); + ADD_GROUP("Transform", ""); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "fixed_size"), "set_flag", "get_flag", FLAG_FIXED_SIZE); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_point_size"), "set_flag", "get_flag", FLAG_USE_POINT_SIZE); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "point_size", PROPERTY_HINT_RANGE, "0.1,128,0.1,suffix:px"), "set_point_size", "get_point_size"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_particle_trails"), "set_flag", "get_flag", FLAG_PARTICLE_TRAILS_MODE); + ADD_GROUP("Proximity Fade", "proximity_fade_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "proximity_fade_enabled"), "set_proximity_fade_enabled", "is_proximity_fade_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0.01,4096,0.01,suffix:m"), "set_proximity_fade_distance", "get_proximity_fade_distance"); + ADD_GROUP("MSDF", "msdf_"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), "set_msdf_pixel_range", "get_msdf_pixel_range"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "msdf_outline_size", PROPERTY_HINT_RANGE, "0,250,1"), "set_msdf_outline_size", "get_msdf_outline_size"); + ADD_GROUP("Distance Fade", "distance_fade_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "distance_fade_mode", PROPERTY_HINT_ENUM, "Disabled,PixelAlpha,PixelDither,ObjectDither"), "set_distance_fade", "get_distance_fade"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.01,suffix:m"), "set_distance_fade_min_distance", "get_distance_fade_min_distance"); diff --git a/scene/resources/particle_process_material.cpp b/scene/resources/particle_process_material.cpp index a8584e7fed0..1e6210b17e7 100644 --- a/scene/resources/particle_process_material.cpp +++ b/scene/resources/particle_process_material.cpp @@ -2263,7 +2263,7 @@ void ParticleProcessMaterial::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_OFFSET); ADD_GROUP("Turbulence", "turbulence_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "turbulence_enabled"), "set_turbulence_enabled", "get_turbulence_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "turbulence_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_turbulence_enabled", "get_turbulence_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "turbulence_noise_strength", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_turbulence_noise_strength", "get_turbulence_noise_strength"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "turbulence_noise_scale", PROPERTY_HINT_RANGE, "0,10,0.001,or_greater"), "set_turbulence_noise_scale", "get_turbulence_noise_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "turbulence_noise_speed"), "set_turbulence_noise_speed", "get_turbulence_noise_speed");