Add enable checkboxes to editor sections
Fixes https://github.com/godotengine/godot-proposals/issues/4173
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@ -2954,7 +2954,10 @@
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<constant name="PROPERTY_HINT_ONESHOT" value="40" enum="PropertyHint">
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Hints that a property will be changed on its own after setting, such as [member AudioStreamPlayer.playing] or [member GPUParticles3D.emitting].
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</constant>
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<constant name="PROPERTY_HINT_MAX" value="42" enum="PropertyHint">
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<constant name="PROPERTY_HINT_GROUP_ENABLE" value="42" enum="PropertyHint">
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Hints that a boolean property will enable the feature associated with the group that it occurs in. Only works within a group or subgroup.
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</constant>
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<constant name="PROPERTY_HINT_MAX" value="43" enum="PropertyHint">
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Represents the size of the [enum PropertyHint] enum.
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</constant>
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<constant name="PROPERTY_USAGE_NONE" value="0" enum="PropertyUsageFlags" is_bitfield="true">
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