Add enable checkboxes to editor sections

Fixes https://github.com/godotengine/godot-proposals/issues/4173
This commit is contained in:
cier
2023-09-14 00:02:17 +02:00
committed by Logan Detrick
parent dbddc9ef29
commit ebe9370724
13 changed files with 242 additions and 68 deletions

View File

@ -2954,7 +2954,10 @@
<constant name="PROPERTY_HINT_ONESHOT" value="40" enum="PropertyHint">
Hints that a property will be changed on its own after setting, such as [member AudioStreamPlayer.playing] or [member GPUParticles3D.emitting].
</constant>
<constant name="PROPERTY_HINT_MAX" value="42" enum="PropertyHint">
<constant name="PROPERTY_HINT_GROUP_ENABLE" value="42" enum="PropertyHint">
Hints that a boolean property will enable the feature associated with the group that it occurs in. Only works within a group or subgroup.
</constant>
<constant name="PROPERTY_HINT_MAX" value="43" enum="PropertyHint">
Represents the size of the [enum PropertyHint] enum.
</constant>
<constant name="PROPERTY_USAGE_NONE" value="0" enum="PropertyUsageFlags" is_bitfield="true">