Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports
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@ -37,6 +37,7 @@
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#include "core/io/file_access.h"
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#include "drivers/gles3/rasterizer_gles3.h"
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#include "drivers/gles3/storage/config.h"
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static String _mkid(const String &p_id) {
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String id = "m_" + p_id.replace("__", "_dus_");
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@ -801,7 +802,9 @@ void ShaderGLES3::initialize(const String &p_general_defines, int p_base_texture
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print_verbose("Shader '" + name + "' SHA256: " + base_sha256);
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}
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glGetInteger64v(GL_MAX_TEXTURE_IMAGE_UNITS, &max_image_units);
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GLES3::Config *config = GLES3::Config::get_singleton();
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ERR_FAIL_NULL(config);
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max_image_units = config->max_texture_image_units;
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}
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void ShaderGLES3::set_shader_cache_dir(const String &p_dir) {
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