Add is_zero_approx methods to Vector{2,3}
This commit is contained in:
@ -684,7 +684,7 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
|
||||
const bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
|
||||
// Only enable antialiasing if it is actually needed. This improve performances
|
||||
// and maximizes sharpness for non-skewed StyleBoxes with sharp corners.
|
||||
const bool aa_on = (rounded_corners || !skew.is_equal_approx(Vector2())) && anti_aliased;
|
||||
const bool aa_on = (rounded_corners || !skew.is_zero_approx()) && anti_aliased;
|
||||
|
||||
const bool blend_on = blend_border && draw_border;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user