[Scene] Add SceneStringNames::pressed

This commit is contained in:
A Thousand Ships
2024-05-14 09:40:21 +02:00
parent 78cce1954d
commit ee79386f7b
147 changed files with 727 additions and 722 deletions

View File

@ -552,8 +552,8 @@ ActionMapEditor::ActionMapEditor() {
Button *clear_all_search = memnew(Button);
clear_all_search->set_text(TTR("Clear All"));
clear_all_search->connect("pressed", callable_mp(action_list_search_by_event, &EventListenerLineEdit::clear_event));
clear_all_search->connect("pressed", callable_mp(action_list_search, &LineEdit::clear));
clear_all_search->connect(SceneStringName(pressed), callable_mp(action_list_search_by_event, &EventListenerLineEdit::clear_event));
clear_all_search->connect(SceneStringName(pressed), callable_mp(action_list_search, &LineEdit::clear));
top_hbox->add_child(clear_all_search);
// Adding Action line edit + button
@ -570,7 +570,7 @@ ActionMapEditor::ActionMapEditor() {
add_button = memnew(Button);
add_button->set_text(TTR("Add"));
add_button->connect("pressed", callable_mp(this, &ActionMapEditor::_add_action_pressed));
add_button->connect(SceneStringName(pressed), callable_mp(this, &ActionMapEditor::_add_action_pressed));
add_hbox->add_child(add_button);
// Disable the button and set its tooltip.
_add_edit_text_changed(add_edit->get_text());